Basics of the Sweep Feature in SOLIDWORKS

If one just looks at the name “sweep feature”, it’s not readily apparent what this actually is. In my mind I hear “Sweep the leg!” from the first Karate Kid, which can’t possibly be correct. In all seriousness, the sweep is a powerful tool to create useful geometry when a regular boss won’t work. Using a sweep isn’t as confusing as it seems. The spoke of this wheel is an example of a swept boss/base:

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